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Lulu

the Fae Sorceress
Ban Rate 0.28%
Middle
100%
Win Rate
47.43%

Pick Rate
4.23%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Ghost

Your champion gains increased Movement Speed and can move through units for 10 seconds. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.
Win 47.46% 48.98% 46.79% 46.30% 46.64% 46.46% 46.79%
Pick 98.40% 34.60% 28.87% 20.86% 7.40% 5.71% 2.90%
Starting Items
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

UNIQUE Passive: Restores 4 Mana upon killing a unit.
435

Amplifying Tome

+20 Ability Power
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
125

Faerie Charm

+25% Base Mana Regen
350

Sapphire Crystal

+250 Mana
350

Spellthief's Edge

+5 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 10 additional damage and grant 8 Gold. This can occur up to 3 times every 30 seconds. Killing minions slows Tribute generation.QUEST: Earn 650 gold using this item and upgrade to Frostfang.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
850

Frostfang

+20 Ability Power
+2 Gold per 10 seconds
+50% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds. Killing minions slows Tribute generation.QUEST: Earn 650 gold using this item.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
Win 48.56% 47.48% 49.70% 47.76% 44.70% 50.10% 46.30% 52.18% 49.27%
Pick 50.63% 45.47% 20.56% 17.37% 16.04% 10.86% 10.50% 8.32% 5.66%
First Item
2100

Athene's Unholy Grail

+30 Ability Power
+30 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen

UNIQUE Passive: Gain 25% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges equal to 100% of the heal or shield value, healing the ally for that amount.
UNIQUE Passive - Dissonance: Grants 5 ability power per 25% Base Mana Regen you have. Disables Harmony on your other items.

(Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.)
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
3500

Wooglet's Witchcap

+100 Ability Power
+45 Armor

UNIQUE Passive: Increases Ability Power by 25%
UNIQUE Active: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2200

Frost Queen's Claim

+60 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+50% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and slow them by 40% for between 2 and 5 seconds based on how far the ghosts have traveled (90 second cooldown).QUEST: Earn 650 gold using this item.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
2300

Ardent Censer

+60 Ability Power
+10% Cooldown Reduction
+50% Base Mana Regen

UNIQUE Passive: +10% Heal and Shield Power
UNIQUE Passive: +8% Movement Speed
UNIQUE Passive: Your heals and shields on another allied champion grant them 20% - 35% Attack Speed and their attacks drain 20 - 35 health on-hit for 6 seconds.

(This does not include regeneration effects or effects on yourself. Bonus effects are based on target's level.)
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Win 51.34% 45.13% 46.22% 49.09% 45.51% 50.44% 50.36% 41.15% 42.35%
Pick 20.44% 13.09% 12.87% 10.81% 8.99% 8.22% 4.30% 2.69% 1.76%
Time 8 min 9 min 8 min 11 min 10 min 6 min 7 min 9 min 10 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 10% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Win 48.31% 49.85% 43.05% 51.41% 45.18% 53.51% 47.62%
Pick 51.55% 20.66% 6.86% 5.16% 4.84% 3.54% 0.87%
Time 11 min 11 min 11 min 12 min 15 min 11 min 16 min
Second Item
3500

Wooglet's Witchcap

+100 Ability Power
+45 Armor

UNIQUE Passive: Increases Ability Power by 25%
UNIQUE Active: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2100

Athene's Unholy Grail

+30 Ability Power
+30 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen

UNIQUE Passive: Gain 25% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges equal to 100% of the heal or shield value, healing the ally for that amount.
UNIQUE Passive - Dissonance: Grants 5 ability power per 25% Base Mana Regen you have. Disables Harmony on your other items.

(Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.)
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2300

Ardent Censer

+60 Ability Power
+10% Cooldown Reduction
+50% Base Mana Regen

UNIQUE Passive: +10% Heal and Shield Power
UNIQUE Passive: +8% Movement Speed
UNIQUE Passive: Your heals and shields on another allied champion grant them 20% - 35% Attack Speed and their attacks drain 20 - 35 health on-hit for 6 seconds.

(This does not include regeneration effects or effects on yourself. Bonus effects are based on target's level.)
2200

Locket of the Iron Solari

+30 Armor
+60 Magic Resist

UNIQUE Active: Grants a decaying shield to nearby allied champions for 2.5 seconds that absorbs up to 38 (+22 per level) (+2%~36% of your bonus health) damage (90 second cooldown).

Shield per level uses the higher of your level or the target's level.
Shield ratio scales with your level.
Shield amount is reduced to 50% if the target has been affected by another Locket of the Iron Solari in the last 8 seconds.
2500

Moonflair Spellblade

+50 Ability Power
+50 Armor
+50 Magic Resist

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.
Win 49.16% 49.66% 46.60% 50.87% 51.72% 48.16% 52.58% 50.51% 39.78%
Pick 16.61% 15.21% 7.16% 7.13% 4.81% 4.78% 4.41% 3.06% 2.84%
Time 16 min 15 min 16 min 14 min 14 min 14 min 13 min 14 min 15 min
Third Item
3500

Wooglet's Witchcap

+100 Ability Power
+45 Armor

UNIQUE Passive: Increases Ability Power by 25%
UNIQUE Active: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2500

Moonflair Spellblade

+50 Ability Power
+50 Armor
+50 Magic Resist

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.
2200

Locket of the Iron Solari

+30 Armor
+60 Magic Resist

UNIQUE Active: Grants a decaying shield to nearby allied champions for 2.5 seconds that absorbs up to 38 (+22 per level) (+2%~36% of your bonus health) damage (90 second cooldown).

Shield per level uses the higher of your level or the target's level.
Shield ratio scales with your level.
Shield amount is reduced to 50% if the target has been affected by another Locket of the Iron Solari in the last 8 seconds.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2100

Athene's Unholy Grail

+30 Ability Power
+30 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen

UNIQUE Passive: Gain 25% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges equal to 100% of the heal or shield value, healing the ally for that amount.
UNIQUE Passive - Dissonance: Grants 5 ability power per 25% Base Mana Regen you have. Disables Harmony on your other items.

(Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.)
Win 50.29% 54.95% 54.25% 45.83% 44.23% 55.56% 47.11% 47.64% 53.11%
Pick 10.65% 9.94% 8.29% 4.48% 3.68% 2.52% 2.51% 2.41% 2.17%
Time 21 min 21 min 21 min 20 min 20 min 19 min 20 min 20 min 19 min
Fourth Item
3500

Wooglet's Witchcap

+100 Ability Power
+45 Armor

UNIQUE Passive: Increases Ability Power by 25%
UNIQUE Active: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2500

Moonflair Spellblade

+50 Ability Power
+50 Armor
+50 Magic Resist

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2200

Locket of the Iron Solari

+30 Armor
+60 Magic Resist

UNIQUE Active: Grants a decaying shield to nearby allied champions for 2.5 seconds that absorbs up to 38 (+22 per level) (+2%~36% of your bonus health) damage (90 second cooldown).

Shield per level uses the higher of your level or the target's level.
Shield ratio scales with your level.
Shield amount is reduced to 50% if the target has been affected by another Locket of the Iron Solari in the last 8 seconds.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Win 52.61% 48.97% 52.48% 51.30% 58.59% 49.76% 45.76% 53.91% 57.58%
Pick 5.16% 5.04% 4.38% 3.60% 2.35% 2.12% 1.22% 1.19% 1.03%
Time 25 min 26 min 25 min 25 min 25 min 25 min 24 min 25 min 26 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3500

Wooglet's Witchcap

+100 Ability Power
+45 Armor

UNIQUE Passive: Increases Ability Power by 25%
UNIQUE Active: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2500

Moonflair Spellblade

+50 Ability Power
+50 Armor
+50 Magic Resist

UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 35%.
2900

Abyssal Mask

+350 Health
+300 Mana
+55 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2200

Locket of the Iron Solari

+30 Armor
+60 Magic Resist

UNIQUE Active: Grants a decaying shield to nearby allied champions for 2.5 seconds that absorbs up to 38 (+22 per level) (+2%~36% of your bonus health) damage (90 second cooldown).

Shield per level uses the higher of your level or the target's level.
Shield ratio scales with your level.
Shield amount is reduced to 50% if the target has been affected by another Locket of the Iron Solari in the last 8 seconds.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Win 48.09% 51.16% 48.26% 46.22% 48.96% 53.85% 45.31% 53.97% 62.71%
Pick 1.90% 1.78% 1.78% 1.23% 0.99% 0.94% 0.66% 0.65% 0.61%
Time 30 min 29 min 30 min 29 min 30 min 29 min 29 min 30 min 31 min
Popular Items
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
3500

Wooglet's Witchcap

+100 Ability Power
+45 Armor

UNIQUE Passive: Increases Ability Power by 25%
UNIQUE Active: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2100

Athene's Unholy Grail

+30 Ability Power
+30 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen

UNIQUE Passive: Gain 25% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 max. Healing or shielding another ally consumes charges equal to 100% of the heal or shield value, healing the ally for that amount.
UNIQUE Passive - Dissonance: Grants 5 ability power per 25% Base Mana Regen you have. Disables Harmony on your other items.

(Maximum amount of Blood Charges stored is based on level. Healing amplification is applied to the total heal value.)
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
Win 48.31% 49.86% 50.21% 51.27% 49.64% 48.01% 45.47% 49.85% 49.00%
Pick 51.55% 45.57% 38.96% 31.00% 24.48% 21.56% 20.92% 20.66% 13.43%
Time 11 min 17 min 17 min 11 min 20 min 12 min 12 min 11 min 23 min
Winning Items
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
2100

Mikael's Crucible

+40 Magic Resist
+10% Cooldown Reduction
+100% Base Mana Regen

UNIQUE Passive: +20% Heal and Shield Power
UNIQUE Passive - Harmony: Grants bonus % Base Health Regen equal to your bonus % Base Mana Regen.
UNIQUE Active: Cleanses all stuns, roots, taunts, fears, silences, and slows on an allied champion and grants them slow immunity for 2 seconds (120 second cooldown).

Cleansing an effect grants the ally 40% movement speed for 2 seconds.
2700

Iceborn Gauntlet

+65 Armor
+20% Cooldown Reduction
+500 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).

Size of zone increases with bonus armor.
2700

Frozen Heart

+90 Armor
+20% Cooldown Reduction
+400 Mana

UNIQUE Aura: Reduces the Attack Speed of nearby enemies by 15%.
3100

Frozen Mallet

+700 Health
+30 Attack Damage

UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
2200

Banner of Command

+60 Armor
+30 Magic Resist
+125% Base Health Regen
+10% Cooldown Reduction

UNIQUE Active - Promote: Greatly increases the power of a lane minion and grants it immunity to magic damage (120 second cooldown).
UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
2600

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3000

Hextech GLP-800

+300 Health
+400 Mana
+80 Ability Power

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active - Frost Bolt: Fires a spray of icy bolts that explode, dealing 100 - 200 (+35% of your Ability Power) magic damage to all enemies hit. (40 second cooldown, shared with other Hextech items).

Enemies hit are slowed by 65% decaying over 0.5 seconds.

(Frost Bolt has a cast time, in contrast to most actives.)
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
Win 61.18% 56.68% 56.10% 55.97% 55.75% 55.71% 54.35% 53.72% 53.51%
Pick 1.57% 4.50% 0.85% 1.39% 1.17% 4.35% 0.95% 1.25% 3.54%
Time 19 min 15 min 18 min 21 min 21 min 21 min 21 min 17 min 11 min
Abilities
Skill Order Win Pick
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
52.55% 22.63%
Q
E
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
51.97% 3.46%
Q
E
W
Q
Q
R
Q
W
Q
W
R
W
W
E
E
54.69% 3.17%
Q
W
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
44.00% 3.10%
Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
41.06% 3.05%
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
54.44% 2.23%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration

Greater Mark of Ability Power

+0.59 ability power
+0.87 magic penetration +0.95 attack damage +1.13 Lethality / +0.62 Magic Penetration +0.59 ability power
Win 48.02% 42.01% 47.14% 50.57%
Pick 63.62% 9.59% 7.98% 6.39%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Health

+8 health

Greater Seal of Ability Power

+0.59 ability power
+1 armor +1.33 health per level (+24 at champion level 18) +8 health +0.59 ability power
Win 46.96% 50.73% 47.32% 48.48%
Pick 62.76% 15.56% 7.36% 5.81%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
+1.34 magic resist +1.19 ability power +0.16 magic resist per level (+3 at champion level 18) +0.17 ability power per level (+3.06 at champion level 18)
Win 47.78% 48.38% 44.98% 46.17%
Pick 49.85% 25.25% 12.07% 9.47%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Movement Speed

+1.5% movement speed
+4.95 ability power +4.5% attack speed +2.25 attack damage +1.5% movement speed
Win 47.66% 45.41% 40.27% 49.25%
Pick 68.75% 3.83% 2.34% 2.08%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
43.56%
11.66%

Sorcery

+2.0% increased Ability damage
47.51%
70.54%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
45.49%
24.21%

Feast

Killing a unit restores 20 Health (30 second cooldown)
46.55%
36.83%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
49.35%
19.82%

Vampirism

+2.0% Lifesteal and Spell Vamp
45.66%
23.37%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
47.45%
57.36%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
44.49%
18.70%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
47.61%
59.82%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions

Battering Blows

+7% Armor Penetration
43.21%
6.64%

Piercing Thoughts

+7% Magic Penetration
45.74%
14.70%

Warlord's Bloodlust

Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.
35.29%
1.41%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
45.66%
5.49%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
45.39%
13.83%

Wanderer

+3% Movement Speed out of combat
48.81%
56.19%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
45.88%
41.10%

Runic Affinity

Buffs from neutral monsters last 15% longer
47.47%
3.89%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
48.29%
74.06%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
44.64%
17.69%

Merciless

Deal 3% increased damage to champions below 40% Health
46.79%
56.39%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
48.46%
41.84%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
49.38%
29.43%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
46.72%
64.75%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
47.35%
39.47%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
49.28%
38.73%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
47.21%
59.12%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.
51.49%
17.77%

Recovery

+2.0 Health per 5 seconds
49.37%
15.61%

Unyielding

+5% Bonus Armor and Magic Resist
48.41%
10.76%

Explorer

+15 Movement Speed in Brush and River
50.67%
11.63%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
47.91%
12.89%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
49.81%
14.00%

Veteran's Scars

+50 Health
48.03%
8.93%

Insight

Reduces the cooldown of Summoner Spells by 15%
49.09%
15.89%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
48.25%
5.91%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

Stoneborn Pact

Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

League of Legends Patch 7.13

Last 7 Days Platinum+ Only

9,652

Lulu Games Analyzed

Average Lulu Game Stats

Physical Damage: 2105 (16.25%)
Magic Damage: 10614 (81.94%)
True Damage: 234 (1.81%)
Total Damage Dealt: 12954
Total Damage Taken: 22764
Healing: 2952

Kills: 4.22
Deaths: 7.16
Assists: 21
Largest Kill Spree: 1.74
Gold: 13,215
CS: 38
Jungle CS: 2.51
Enemy Jungle: 0.58
Analyzed: 9,652.00
Lolalytics Builds

Lulu Base Stats

Health: 599 (+74)
Health Regen: 6.608 (+0.6)
Mana: 405 (+55)
Mana Regen: 11.6 (+0.6)
Move Speed: 330
Attack Damage: 48.968 (+2.6)
Attack Speed: 0.625 (+2.25%)
Attack Range: 550
Armor: 22.916 (+3.7)
MR: 30.5 (+0.5)